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Devlog
Angelo's Anime XP Fighter
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Devlog
A quick patch
May 29, 2025
by
Andgelou
Quick fixes released in v0.1.2.3: Button Remap menu and Feedback Menu now use the correct sprites. Naruto clones now no longer crash the game if they are alive when transitioning to the Victory Screen...
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v0.1.2.2 is out!
May 29, 2025
by
Andgelou
Yet another update is here! Version 0.1.2.2 brings a new Feedback button to the main menu! Click it with your mouse, and a window will open, asking for the type of feedback you want to give, and a des...
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More Settings!
May 28, 2025
by
Andgelou
Back at it again despite being sick, and our team of 3 has managed to crank out a fix for the game! Version 0.1.2.1 brings to the table a new control system, where two players can play on the keyboard...
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Settings!
May 27, 2025
by
Andgelou
A new update for the game is out! Version 0.1.2.0 brings to the table a new Settings menu, where you can alter some basic settings like fullscreen, volume, and even button mappings! Some other minor g...
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The music! Argh!
May 26, 2025
by
Andgelou
Yet another rookie mistake. When leveling up, the game would crash because the music lookup code was buggy. A quick fix to that was made, as well as a few adjustments to some mechanics. Naruto’s Ras...
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Where's the music?
May 26, 2025
by
Andgelou
Hey everyone! Sorry if I post devlogs too often, but here is a tiny patch for the game. The music files you saw on previous builds, filling up your game folder? Yeah, they’re now neatly packed onto...
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Version 0.1.1 is out!
May 26, 2025
by
Andgelou
With a few important bugfixes, version 0.1.1 is out! Some balancing was done for a few moves, like Goku’s Genkidama now dealing a whopping 20000 damage instead of 8000. Naruto’s Rasengan variation...
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Oops! All bugs!
May 25, 2025
by
Andgelou
I realized that the v0.1.0 build is quite buggy, and some balancing issues leaked through. First, Naruto’s Rasengan damage. It’s ridiculous. A single Oodama Rasengan, which costs 3 MP, deals rough...
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Devlog: First Playable Build is Live!
May 25, 2025
by
Andgelou
Hey everyone! I’m excited to announce that the very first playable build of Angelo’s Anime XP Fighter is now available! This is a pre-alpha version, meaning it’s still rough around the edges, bu...
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AI Combo Shenanigans
May 25, 2025
by
Andgelou
The AI is both smarter, and dumber than ever. It was rough to code the combo logic, but I got it working after about 30 minutes of trying. I managed to make it throw out random sweeps and lights, and...
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Progress on AI, Autocombos, and the Never-Ending Rasengan
May 24, 2025
by
Andgelou
Hey everyone, just dropping in with my first Devlog, a quick update on how things are going with Angelo’s Anime Level Fighter . Progress has been steady, even if a few parts have been more stubborn...
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