AI Combo Shenanigans


The AI is both smarter, and dumber than ever.

It was rough to code the combo logic, but I got it working after about 30 minutes of trying. I managed to make it throw out random sweeps and lights, and when it hits a sweep, it goes into a full combo made by me. What about lights? Oh yeah, no combo there. Just random jabs on the face for 200 damage. Ehehe…

With this. I also realized that the combo counters are buggy. They keep track of your previous combo for a bit, but if you get combo’d right after your own combo, your counter stays on screen. It’s weird. Gotta fix that somehow!

But it’s getting late… I hope I remember to fix the combo counters tomorrow.

See you soon!

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