AI Combo Shenanigans
Angelo's Anime XP Fighter » Devlog
The AI is both smarter, and dumber than ever.
It was rough to code the combo logic, but I got it working after about 30 minutes of trying. I managed to make it throw out random sweeps and lights, and when it hits a sweep, it goes into a full combo made by me. What about lights? Oh yeah, no combo there. Just random jabs on the face for 200 damage. Ehehe…
With this. I also realized that the combo counters are buggy. They keep track of your previous combo for a bit, but if you get combo’d right after your own combo, your counter stays on screen. It’s weird. Gotta fix that somehow!
But it’s getting late… I hope I remember to fix the combo counters tomorrow.
See you soon!
Get Angelo's Anime XP Fighter
Angelo's Anime XP Fighter
Anime fighting game with a personal XP touch
Status | In development |
Author | Andgelou |
Genre | Fighting, Action |
Tags | 2D, Anime, Casual, GameMaker, Local multiplayer |
Languages | English |
More posts
- About time!22 hours ago
- A quick patch6 days ago
- v0.1.2.2 is out!6 days ago
- More Settings!7 days ago
- Settings!8 days ago
- The music! Argh!10 days ago
- Where's the music?10 days ago
- Version 0.1.1 is out!10 days ago
- Oops! All bugs!11 days ago
- Devlog: First Playable Build is Live!11 days ago
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